Action!
Alright, now I think I have something that I can call a „vertical slice”. Most of the mechanics are there, still, there are a ton of things yet to do.
For such a long time I had this feeling, that the game is not ready to show but IT WILL BE after this little feature or tweak. Who can relate, huh? I still have it but I decided to not listen to that voice because there is a voice that is far more important to me. Your voice. I need feedback, not only to improve my game but also to keep me motivated. I need to know that somebody cares.
Now, you came here to see some game progress, right? I feel a strong urge to explain how much WIP it is but I think these boxes and pretty raw look of everything is self-explanatory.
The Force
Dynamic old-school-FPS-like action game with spell casting and environment puzzles
Status | In development |
Author | theforce |
Genre | Action, Puzzle, Role Playing |
Tags | Action-Adventure, FPS, Magic |
More posts
- The say "juice it or lose it" and I really don't want to loseMay 06, 2020
- New team members, new enemy, new year (well, not exactly)Nov 17, 2018
- Environment interaction and improving visual effectsAug 11, 2018
- I'm Bartosz and this was a level design weekJul 28, 2018
- Can you feel The Force tonight?Jul 23, 2018
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